Program | Installations



AION de Jacob Kirkegaard


Jacob Kirkegaard is a Danish artist who focuses on the scientific and aesthetic aspects of resonance, time, sound and hearing. His installations, compositions and performances deal with acoustic spaces and phenomena that usually remain imperceptible. Using unorthodox recording tools, including accelerometers, hydrophones and home-built electromagnetic receivers, Kirkegaard captures and contextualizes hitherto unheard sounds from within a variety of environments : a geyser, a sand dune, a nuclear power plant, an empty room, a TV tower, and even sounds from the human inner ear itself. He has released five albums (mostly on the British label Touch) and is a member of the sound art collective freq_out.


AION (Ancient Greek αιων = “infinity”, “eternity”, a time span beyond human understanding) is a portrait of four abandoned spaces inside the so-called “Zone of Alienation” in Chernobyl, Ukraine; a dripping swimming pool, a ruined concert hall, a mould-infested gymnasium and an old village church. During the days and weeks following the accident at the Chernobyl nuclear power plant on April 26th, 1986, the local population were evacuated by Soviet military, and they had to leave behind all their belongings. The former homes, meeting places and recreation centres were declared contaminated territory – in fact, they will remain uninhabitable for thousands of years.


Two decades after the disaster, Jacob Kirkegaard visited the exclusion area with his recording equipment. His approach was inspired by Alvin Lucier's work “I am sitting in a room” [1970]. While sitting in a room, Lucier recorded his own voice reciting a text which he then played back in the room. He repeated this process over and over again until the different layers of his voice began to merge into a constant drone. Kirkegaard didn’t record his own voice but the voice of the room itself. He put up a microphone and a speaker, started the recording and left. After ten minutes, he returned, stopped the recording and played it back into the same space. With each new layer, the subtle sounds of the room were enlarged and deepened until they finally turned into one humming sound with many overtones.


For the visual representation of the four rooms, Kirkegaard explored a variety of techniques, working with layers, overexposure and video feedback, that can be understood as analogous to his acoustical method.








Inspired by aboriginal mythology, “Éfaté” consist of an art installation with a universal objective: to be experienced by anyone, regardless of physical, cognitive, visual or hearing disabilities. It presents itself as a Magical Didgeridoo, a native Australian instrument, displaying visual, sound and haptic narratives, projecting them on a sand surface. “Éfaté”, the name of an island in the Pacific Ocean, aims to create the ambience of a beach where we can enter the “Dreamtime” and communicate with the spirits of nature, sharing with them our stories and secrets. This project was developed in the context of a master thesis in Technology and Digital Art at University of Minho.


Author: João Carvalho

Coordination: Dr. Pedro Branco

Collaborators: Filipe Valpereiro, João Gonçalves, Pedro Ângelo

Acknowledgments: Laboratório de Criação Digital



Entra na minha casa 




The project ‘Entra na minha casa’ [Come into my house] aims to explore firstly the subject of everyday life, of small gestures and common daily habits, through an invitation to participate and create visual contents.

The simplicity of everyday gestures common to all people and places around the world, become relevant and interesting when shared and compared. The notion of intimacy and privacy between object, scene and user is crucial and it is proposed by the artifact’s dimension. The curiosity to peek into compartments, through the small openings, and being surprised by familiar surroundings gives immersion to the narrative. The invitation to approach, touch and invade the space refers to the dichotomy between public and private space.

By re-contextualizing shared content through Facebook, the boundaries of the work are

vanished: the user becomes part of the work rather than a simple viewer.

This project was developed in the context of the Master program in Technology and Digital Art at University of Minho.

Authors: Ana Carina Figueiredo, Teresa Abreu







"Logos" is the word used by a pre-Socratic Greek philosopher named Heraclitus, defining the principle which gives the cosmic order and rationality to the world. For Heraclitus, the universe is in constant flux, constantly changing, making the reality a merely succession of temporary states.

In a physical approach, "Logos" is represented by a light sculpture that will react to different elements of the space. In a minimal space and filled with uncertainty, the elements interact with each other, seeking to understand the scope and extend the constant flow in the viewer's perception, which is understood as a key element of the moment.

This project was developed in the context of a master thesis in Technology and Digital Art at University of Minho.


Author: Márcio Paranhos

Acknowledgments: Laboratório de Criação Digital